![A-Master of Winds](https://assets.magiccardprices.io/A-Master_of_Winds_f2a96105-8448-44cb-b60a-36648a1bdbac_normal.jpg)
A-Master of Winds
Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.
Creature — Sphinx Wizard
standard:
not legal
future:
not legal
historic:
legal
gladiator:
not legal
pioneer:
not legal
explorer:
not legal
modern:
not legal
legacy:
not legal
pauper:
not legal
vintage:
not legal
penny:
not legal
commander:
not legal
oathbreaker:
not legal
brawl:
not legal
historicbrawl:
legal
alchemy:
not legal
paupercommander:
not legal
duel:
not legal
oldschool:
not legal
premodern:
not legal
predh:
not legal
High - Low